/** * @typedef {import('./cart').CartData} CartData * @typedef {import('./cart').CartShippingAddress} CartShippingAddress */ /** * @typedef {Object} StoreCart * * @property {Array} cartCoupons An array of coupons applied * to the cart. * @property {Array} cartItems An array of items in the * cart. * @property {number} cartItemsCount The number of items in the * cart. * @property {number} cartItemsWeight The weight of all items in * the cart. * @property {boolean} cartNeedsPayment True when the cart will * require payment. * @property {boolean} cartNeedsShipping True when the cart will * require shipping. * @property {Array} cartItemErrors Item validation errors. * @property {Object} cartTotals Cart and line total * amounts. * @property {boolean} cartIsLoading True when cart data is * being loaded. * @property {Array} cartErrors An array of errors thrown * by the cart. * @property {CartShippingAddress} shippingAddress Shipping address for the * cart. * @property {Array} shippingRates array of selected shipping * rates. * @property {boolean} shippingRatesLoading Whether or not the * shipping rates are * being loaded. * @property {boolean} hasShippingAddress Whether or not the cart * has a shipping address yet. * @property {function(Object):any} receiveCart Dispatcher to receive * updated cart. */ /** * @typedef {Object} StoreCartCoupon * * @property {Array} appliedCoupons Collection of applied coupons from the * API. * @property {boolean} isLoading True when coupon data is being loaded. * @property {Function} applyCoupon Callback for applying a coupon by code. * @property {Function} removeCoupon Callback for removing a coupon by code. * @property {boolean} isApplyingCoupon True when a coupon is being applied. * @property {boolean} isRemovingCoupon True when a coupon is being removed. */ /** * @typedef {Object} StoreCartItemAddToCart * * @property {number} cartQuantity The quantity of the item in the * cart. * @property {boolean} addingToCart Whether the cart item is still * being added or not. * @property {boolean} cartIsLoading Whether the cart is being loaded. * @property {Function} addToCart Callback for adding a cart item. */ /** * @typedef {Object} StoreCartItemQuantity * * @property {number} quantity The quantity of the item in the * cart. * @property {boolean} isPendingDelete Whether the cart item is being * deleted or not. * @property {Function} changeQuantity Callback for changing quantity * of item in cart. * @property {Function} removeItem Callback for removing a cart item. * @property {Object} cartItemQuantityErrors An array of errors thrown by * the cart. */ /** * @typedef {Object} EmitResponseTypes * * @property {string} SUCCESS To indicate a success response. * @property {string} FAIL To indicate a failed response. * @property {string} ERROR To indicate an error response. */ /** * @typedef {Object} NoticeContexts * * @property {string} PAYMENTS Notices for the payments step. * @property {string} EXPRESS_PAYMENTS Notices for the express payments step. */ /* eslint-disable jsdoc/valid-types */ // Enum format below triggers the above rule even though VSCode interprets it fine. /** * @typedef {NoticeContexts['PAYMENTS']|NoticeContexts['EXPRESS_PAYMENTS']} NoticeContextsEnum */ /** * @typedef {Object} EmitSuccessResponse * * @property {EmitResponseTypes['SUCCESS']} type Should have the value of * EmitResponseTypes.SUCCESS. * @property {string} [redirectUrl] If the redirect url should be changed set * this. Note, this is ignored for some * emitters. * @property {Object} [meta] Additional data returned for the success * response. This varies between context * emitters. */ /** * @typedef {Object} EmitFailResponse * * @property {EmitResponseTypes['FAIL']} type Should have the value of * EmitResponseTypes.FAIL * @property {string} message A message to trigger a notice for. * @property {NoticeContextsEnum} [messageContext] What context to display any message in. * @property {Object} [meta] Additional data returned for the fail * response. This varies between context * emitters. */ /** * @typedef {Object} EmitErrorResponse * * @property {EmitResponseTypes['ERROR']} type Should have the value of * EmitResponseTypes.ERROR * @property {string} message A message to trigger a notice for. * @property {boolean} retry If false, then it means an * irrecoverable error so don't allow for * shopper to retry checkout (which may * mean either a different payment or * fixing validation errors). * @property {Object} [validationErrors] If provided, will be set as validation * errors in the validation context. * @property {NoticeContextsEnum} [messageContext] What context to display any message in. * @property {Object} [meta] Additional data returned for the fail * response. This varies between context * emitters. */ /* eslint-enable jsdoc/valid-types */ /** * @typedef {Object} EmitResponseApi * * @property {EmitResponseTypes} responseTypes An object of various response types that can * be used in returned response objects. * @property {NoticeContexts} noticeContexts An object of various notice contexts that can * be used for targeting where a notice appears. * @property {function(Object):boolean} shouldRetry Returns whether the user is allowed to retry * the payment after a failed one. * @property {function(Object):boolean} isSuccessResponse Returns whether the given response is of a * success response type. * @property {function(Object):boolean} isErrorResponse Returns whether the given response is of an * error response type. * @property {function(Object):boolean} isFailResponse Returns whether the given response is of a * fail response type. */ export {}; /** * Internal dependencies */ import { ACTION_TYPES as types } from './action-types'; /** * Action creator for setting a single query-state value for a given context. * * @param {string} context Context for query state being stored. * @param {string} queryKey Key for query item. * @param {*} value The value for the query item. * * @return {Object} The action object. */ export const setQueryValue = ( context, queryKey, value ) => { return { type: types.SET_QUERY_KEY_VALUE, context, queryKey, value, }; }; /** * Action creator for setting query-state for a given context. * * @param {string} context Context for query state being stored. * @param {*} value Query state being stored for the given context. * * @return {Object} The action object. */ export const setValueForQueryContext = ( context, value ) => { return { type: types.SET_QUERY_CONTEXT_VALUE, context, value, }; };
Phụ kiện camera đa dạng, chính hãng, giá tốt
Jorge Fern\u00e1ndez Graba ‘la Ruleta Entre Ma Suerte’ En Madrid, Pero Vive A New M\u00e1s De 400 Kil\u00f3metros De Los Angeles Capital: “es Una Manera De Virar A Conectar”<\/p>\n
Content<\/p>\n
Tras resolverlo, se muestra algun v\u00eddeo con una resoluci\u00f3n original del panel. Cada em rela\u00e7\u00e3o \u00e0 conten\u00eda una interrogacion y una porci\u00f3n, la cual un concursante ganaba cuando contestaba correctamente a una pregunta relacionada con la historia del programa. Si ha acertado, podr\u00e1 seguir jugando, si bien si la consonante o vocal not any est\u00e1 en un panel, perder\u00e1 un turno, que pasar\u00e1 al siguiente concursante por su izquierda. Tambi\u00e9n se perder\u00e1 el turno si se cae en determinados gajos particulares negativos como una Quiebra (antes cita Bancarrota), que adem\u00e1s pone el marcador a cero, y el Pierde Turno. El concursante o qual tenga el vuelta debe tirar a new la ruleta durante el sentido para las agujas delete reloj, intentando dar” “al menos media vuelta ad modum ruleta. El divisi\u00f3n que se\u00f1ale la flecha de su color ser\u00e1 el que le afecte.<\/p>\n
Los pagos que efect\u00faan los jugadores, as\u00ed como los pagos que reciben, sony ericsson realizan en plataformas sumamente seguras. Los bonos y mis beneficios est\u00e1n siempre al alcance para la mano para todos los jugadores. Por \u00faltimo, se trouve un excelente criados de atenci\u00f3n al cliente que ze encuentra disponible todas las 24 horas, para asistirte en lo que necesites a trav\u00e9s del discussion, por correo electr\u00f3nico o telef\u00f3nicamente. Despu\u00e9s de una patrulla de juego, los angeles apuesta se duplica en caso sobre p\u00e9rdida; uno asume que habr\u00e1 la ganancia en alg\u00fan momento y prostituci\u00f3n de compensar la p\u00e9rdida.<\/p>\n