/** * @typedef {import('./cart').CartData} CartData * @typedef {import('./cart').CartShippingAddress} CartShippingAddress */ /** * @typedef {Object} StoreCart * * @property {Array} cartCoupons An array of coupons applied * to the cart. * @property {Array} cartItems An array of items in the * cart. * @property {number} cartItemsCount The number of items in the * cart. * @property {number} cartItemsWeight The weight of all items in * the cart. * @property {boolean} cartNeedsPayment True when the cart will * require payment. * @property {boolean} cartNeedsShipping True when the cart will * require shipping. * @property {Array} cartItemErrors Item validation errors. * @property {Object} cartTotals Cart and line total * amounts. * @property {boolean} cartIsLoading True when cart data is * being loaded. * @property {Array} cartErrors An array of errors thrown * by the cart. * @property {CartShippingAddress} shippingAddress Shipping address for the * cart. * @property {Array} shippingRates array of selected shipping * rates. * @property {boolean} shippingRatesLoading Whether or not the * shipping rates are * being loaded. * @property {boolean} hasShippingAddress Whether or not the cart * has a shipping address yet. * @property {function(Object):any} receiveCart Dispatcher to receive * updated cart. */ /** * @typedef {Object} StoreCartCoupon * * @property {Array} appliedCoupons Collection of applied coupons from the * API. * @property {boolean} isLoading True when coupon data is being loaded. * @property {Function} applyCoupon Callback for applying a coupon by code. * @property {Function} removeCoupon Callback for removing a coupon by code. * @property {boolean} isApplyingCoupon True when a coupon is being applied. * @property {boolean} isRemovingCoupon True when a coupon is being removed. */ /** * @typedef {Object} StoreCartItemAddToCart * * @property {number} cartQuantity The quantity of the item in the * cart. * @property {boolean} addingToCart Whether the cart item is still * being added or not. * @property {boolean} cartIsLoading Whether the cart is being loaded. * @property {Function} addToCart Callback for adding a cart item. */ /** * @typedef {Object} StoreCartItemQuantity * * @property {number} quantity The quantity of the item in the * cart. * @property {boolean} isPendingDelete Whether the cart item is being * deleted or not. * @property {Function} changeQuantity Callback for changing quantity * of item in cart. * @property {Function} removeItem Callback for removing a cart item. * @property {Object} cartItemQuantityErrors An array of errors thrown by * the cart. */ /** * @typedef {Object} EmitResponseTypes * * @property {string} SUCCESS To indicate a success response. * @property {string} FAIL To indicate a failed response. * @property {string} ERROR To indicate an error response. */ /** * @typedef {Object} NoticeContexts * * @property {string} PAYMENTS Notices for the payments step. * @property {string} EXPRESS_PAYMENTS Notices for the express payments step. */ /* eslint-disable jsdoc/valid-types */ // Enum format below triggers the above rule even though VSCode interprets it fine. /** * @typedef {NoticeContexts['PAYMENTS']|NoticeContexts['EXPRESS_PAYMENTS']} NoticeContextsEnum */ /** * @typedef {Object} EmitSuccessResponse * * @property {EmitResponseTypes['SUCCESS']} type Should have the value of * EmitResponseTypes.SUCCESS. * @property {string} [redirectUrl] If the redirect url should be changed set * this. Note, this is ignored for some * emitters. * @property {Object} [meta] Additional data returned for the success * response. This varies between context * emitters. */ /** * @typedef {Object} EmitFailResponse * * @property {EmitResponseTypes['FAIL']} type Should have the value of * EmitResponseTypes.FAIL * @property {string} message A message to trigger a notice for. * @property {NoticeContextsEnum} [messageContext] What context to display any message in. * @property {Object} [meta] Additional data returned for the fail * response. This varies between context * emitters. */ /** * @typedef {Object} EmitErrorResponse * * @property {EmitResponseTypes['ERROR']} type Should have the value of * EmitResponseTypes.ERROR * @property {string} message A message to trigger a notice for. * @property {boolean} retry If false, then it means an * irrecoverable error so don't allow for * shopper to retry checkout (which may * mean either a different payment or * fixing validation errors). * @property {Object} [validationErrors] If provided, will be set as validation * errors in the validation context. * @property {NoticeContextsEnum} [messageContext] What context to display any message in. * @property {Object} [meta] Additional data returned for the fail * response. This varies between context * emitters. */ /* eslint-enable jsdoc/valid-types */ /** * @typedef {Object} EmitResponseApi * * @property {EmitResponseTypes} responseTypes An object of various response types that can * be used in returned response objects. * @property {NoticeContexts} noticeContexts An object of various notice contexts that can * be used for targeting where a notice appears. * @property {function(Object):boolean} shouldRetry Returns whether the user is allowed to retry * the payment after a failed one. * @property {function(Object):boolean} isSuccessResponse Returns whether the given response is of a * success response type. * @property {function(Object):boolean} isErrorResponse Returns whether the given response is of an * error response type. * @property {function(Object):boolean} isFailResponse Returns whether the given response is of a * fail response type. */ export {}; /** * Internal dependencies */ import { ACTION_TYPES as types } from './action-types'; /** * Action creator for setting a single query-state value for a given context. * * @param {string} context Context for query state being stored. * @param {string} queryKey Key for query item. * @param {*} value The value for the query item. * * @return {Object} The action object. */ export const setQueryValue = ( context, queryKey, value ) => { return { type: types.SET_QUERY_KEY_VALUE, context, queryKey, value, }; }; /** * Action creator for setting query-state for a given context. * * @param {string} context Context for query state being stored. * @param {*} value Query state being stored for the given context. * * @return {Object} The action object. */ export const setValueForQueryContext = ( context, value ) => { return { type: types.SET_QUERY_CONTEXT_VALUE, context, value, }; };
Phụ kiện camera đa dạng, chính hãng, giá tốt
The immediate conclusion, however, is that there are a good number of precedents to rely on when debating the necessity for specific uses of IP rights in NFTs or the metaverse. As said, nothing comes from nothing and, in fact, historically, the development of new regulation has been based on the application of the principle of learning from previous experiences. Another takeaway is that the metaverse and NFTs are not, at least from a legal standpoint, as disruptive as some believe; at the end of the day, virtual worlds and digital objects have already existed for two decades. The future of virtual land will also depend on company policies on crypto and NFTs, which remain controversial in the video games industry. The creators of NFT Worlds\u2014who built an NFT metaverse on Minecraft with a Polygon integration\u2014got a harsh wakeup call when Minecraft announced in July that it would not be allowing any NFTs on its game servers. The Somnium Space metaverse is focused on virtual reality experiences, and is supported both on desktop and mobile devices.<\/p>\n
You can breed them to create new, potentially rare Axies, and sell them on the marketplace. Companies like Meta (formerly Facebook), Microsoft, Adidas, and Epic Games are all working on their own versions of the metaverse, but the ultimate goal is for these to be interoperable \u2013 allowing users to move seamlessly between different virtual spaces. The key point is that NFTs make digital items rare and provably owned by someone.<\/p>\n
A lot of money is burned on trial and error, and when making a mistake it could backfire eventually. One of the main challenges is and will continue to be the ethical side of the metaverse and virtual worlds. When you can take a lead as a big company to solve these challenges, you don\u2019t experience the disadvantage. But for smaller companies or even startups, the risk as a first mover is much higher and sometimes not worth the shot. That\u2019s why you see a lot of large investments made in metaverse specialized startups by big companies such as Sony. And also in existing players like Epic Games,\u201d said Bart Veenman, CCO of Humans.ai, a deep tech startup.<\/p>\n
<\/p>\n
According to Ethan Song, the CEO of RareCircles, a revenue and engagement platform for Web3, companies will need to adjust to new avenues of customer engagement. We update our data regularly, but information can change between updates. Confirm details with the provider you’re interested in before making a decision. Many corporations believe the metaverse is the next step in the evolution of online activity. This essential guide walks you through the elements \u2014 and opportunities \u2014 found within these immersive digital worlds. Virtual land can be as simple as a 2D pixelated environment, as abstract as a white or black 3D box space, or a rich 3D virtual environment populated with oceans, mountains, and just about anything else you can imagine.<\/p>\n
NFTs date back to 2017, when CryptoPunks were first introduced. At same time, the CryptoKitties collection also garnered headlines for Ethereum network congestion. The roots of non-fungible tokens revealed the possibility of developing new blockchain-based assets {thephotonprojectnft.com|Metaverse|Metaverse NFT}<\/a> with unique ownership. As a result, the introduction of NFTs may have stimulated new innovations that facilitate the decentralization of asset ownership. The definition of NFTs and the metaverse give sufficient foundations for comparing them effectively.<\/p>\n Wilder World\u2019s impressive graphics have made it one of the most highly anticipated new metaverse projects. The Sandbox is one of the biggest metaverse projects at the moment, and it implements a voxel graphics style that allows for a lot of customizability with the VoxEdit creator software. The project has secured partnerships with several celebrities and brands to offer exclusive experiences in their 3D virtual world. Another distinguishing characteristic between NFTs and the metaverse is their usefulness. There are several platforms, such as NFT markets, for acquiring the greatest NFTs.<\/p>\n